A downloadable project

HUSK was an idea I had one day, the concept was simple. Each time you open the game you begin as a new character, if you die, you start over. But the core concept of this game was randomly generated dungeons.

I began to research and play around with my own ideas and after a week or two I was able to generate small dungeons but they had clipping issues and parts were left without endings to them.

I cleaned up a lot of the code and managed to fix the issues above whilst optimizing the generator to produce dungeons of huge scale.


Once I had a working generator I wanted to look for a team but with only the generator to go on not many people wanted to join, using a free model and some artwork I found I tried to give it more of a Dungeon RPG feel by creating a class system and inventory managers.

After a month of not being able to put together a Team I put the project on hold as it was too big a task for me at the time.